It's been a hot second since I've submitted anything but I have a couple game things that I've been working on that I think are worth talking about at this point.
Both of them have been made with HTML5/Javascript, meaning they can be played in browser pretty easily. So they'll definitely end up on here eventually in one form or another.
Jidan Havoc
The first one is a smaller and less ambitious game - a combo-focused action platformer where you use a limited set of attacks to clear each stage as efficiently as possible. It started out as a reboot of a similar platformer I was working on a long time ago (thus some reused assets that I plan to change a bit)...but I ultimately cut out almost all of the original mechanics and replaced them with an entirely different move-set. So, that's one way to design a game, I guess.
The goal is to get to the point where you can string together real big combos, like this:
Ghost Planet: Your Guide to the Afterlife
The second is a much larger and kinda weirder game, based more around free-form exploration and narrative. You find yourself in a world of ghosts with no idea how you got there, and your only 'friend' is a teddy bear that claims to know everything about you. You can pick up and move spirits to help navigate and overcome obstacles, leading to different areas that will help you learn more about what's going on.
Set up a network of way-points to help you fast travel long distances to get objects
Use NPCs as guides to help navigate
Uncover hidden paths
And...whatever this is
thetrickster666
I'm specially interested in Ghost Planet.